My, it's been a long time since I've submitted anything. I'm alive!
This far-from-perfect render is an example of what I've been doing with my life since my last work. I'm slowly coming to terms with Autodesk Maya. Approximately 31,000 polys were used here. Currently I'm in the long and unfamiliar process of rigging her for hopeful animations in the future. It's quite a pain in the butt, lemme tell ya. I can't complain too much though, because I'm doing the project in my Radio TV Film and Game Design practicum classes.
Although most aren't exactly the same, some textures and the color scheme come from previous models by
A little related music which I made for the original, way-over-my-head project: soundcloud.com/snoopy-20111/me…